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COURSE DESCRIPTION

Game Arts 1 is a student’s introduction to the historical, aesthetic, conceptual, and technical dimensions of game making within the primary mediums, genres, and forms. In this course students learn an introductory foundation in game design, game development, and game production, while exploring a multiplicity of game forms, from social, to tabletop, to game animation. As a class, we will engage with gaming history, game-making principles, and theories of play while being introduced to the technological tools of digital and analog game design and development, including a first introduction to the program and industry standard digital game design engine, preparing students for intermediate coursework in the major.

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